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Ray Tracing (Rendering) with Alibre Design PE
The Professional and Expert versions of Alibre Design come with a ray tracer called Keyshot but the Personal Edition of Alibre Design does not. However it is easily possible to use the free and very powerful Blender to generate ray traces of your 3D models.
First you must design the parts in Alibre Design and put them together into an assembly. For example here is an assembly showing a pyramid stacked on top of a cube.
Now use my free utility AD Assembly Exporter to export the assembly as a set of STL files. You can download the utility from here. More details on using it can be found in my previous post on 3D printing with Alibre Design.
Next install and run Blender.
Press Delete to delete the default cube. Then go to File -> Import -> STL and choose the STL files that were generated. They will appear in the view in the same positions as they were in the assembly in Alibre Design.
Optionally you can select all the STLs and press ‘S’ to scale them down as they may be a bit large. Now you can assign materials, add lights, position the camera, etc. to render the scene.
Print article | This entry was posted by Andy on February 15, 2013 at 8:52 pm, and is filed under Software Engineering, Windows. Follow any responses to this post through RSS 2.0. Both comments and pings are currently closed. |
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